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ROTORLASH

In development

Unreal

About this project

ROTORLASH is an independent multiplayer arena action game in development with Unreal Engine 5.8. Pilots fly combat drones freely in three dimensions, master eight distinct weapons, collect power-ups, and return to battle through rapid respawns in short, replayable matches. Built with C++, the project combines server-authoritative match flow, Epic Online Services integration, AI-controlled drones, spectator tools, and match records. Combat features physical drone destruction, wreckage, and persistent surface impacts, alongside a custom sci-fi interface. The same Windows game supports desktop play and opt-in OpenXR PCVR, with ongoing work on content, multiplayer hardening, and performance validation.

Technologies

Unreal Engine 5.8C++MultiplayerPCVROpenXREpic Online ServicesAIChaos PhysicsCommonUIBlenderPC