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OnSteroids

2017

Unity
OnSteroids screenshot 1

About this project

Built a multiplayer take on the classic Asteroids game using Unity3D and Photon PUN networking. Implemented real-time synchronization of player ships, projectiles, and asteroid destruction across networked clients. Created 3D models in Blender and designed responsive controls for fast-paced gameplay.

Technologies

UnityC#MultiplayerPhoton PUNBlender3D